Conference Aim
The Joint Conference Serious Games (JCSG) is dedicated to Serious Games and their multifaceted characteristics. The conference is concerned with all aspects related to the theory and practice of Serious Games, including (but not limited to) design, development, and evaluation; assessment and efficacy; immersion and engagement; technology and platform considerations; and last but not least the wide range of application domains within which Serious Games can be applied.
Serious Games are now being adopted for many purposes (e.g., learning and training, health and wellbeing, industrial applications, marketing, and cultural engagement) and their game mechanics are drawn from many established genres (e.g., simulation games, narrative games and others). Approaches to design and evaluation are being formalised for the benefit of the discipline, allowing new serious games to be designed with better chance of achieving the associated objectives, and also allowing a deeper understanding of when and why the best results are achieved.
JCSG aims to bring together scientists and practitioners in Serious Games with scientists and practitioners in contributing disciplines, i.e., any discipline in which serious games are of interest, such as educators and trainers; doctors, therapists and counsellors; industry and management; art and culture; and the cultural heritage sector.
The JCSG portal provides an overview about the previous conferences including all proceedings.
Important Dates
(extended deadline)